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DSC's TechTip
for May 2010 comes from
Dave Adams
Sky Television, UK
The Subject -
"Selecting Production
Parameters to Ensure that Picture Quality
Accommodates the Intended and Possible
Future Imaging Systems"
|
"Selecting
Production Parameters to Ensure that
Picture Quality Accommodates the
Intended and Possible Future Imaging
Systems"
Many people have
written about using a CDM chart to
obtain an optimised matrix for their
camera. In a moment I will discuss
the best technique that I believe
enables you to do this, but let's
first take a moment to think about
why we might want to optimise our
matrix.
If a CDM chart is
to be trusted then the colours it
displays once viewed through a
correctly white-balanced camera,
should appear at certain
pre-determined points on the
vectorscope under ITU-709
recommendations. Not all cameras do
this but the reason we might want to
do this is with the aim of
reproducing the scene as
realistically as possible. As an
engineer this should be your first
starting point before building any
custom look.
First of all we
must banish the use of any
multi-matrix or colour corrector
from the optimisation process as
they are non-linear tools. The
linear-matrix is what effects the
RGB response curves. This technique
has been designed to be repeatable
in any controlled environment
without the need for laboratory
conditions – a dark room with a
single black-body light source is
ideal.
Any CDM chart
with at least 24 colours will enable
you to optimise your matrix,
although the more colours the
better. The Harlequin chart is ideal
for custom matrix building – with
over 170 precision colours you can
see with even greater detail as to
how you are adjusting the
colour-space.
There are two
important things to bear in mind: 1)
Linearity is key; and 2) Throw away
the vectorscope. Luminance cannot be
viewed on a vectorscope but can be
on a waveform monitor, along with
hue and saturation. Instead, use the
vectorscope at the end to check your
results. 
Working with the
colour-space as a whole is
near-impossible. The best method is
to divide the colour space into six
sectors, each comprising of a
primary colour, a secondary colour,
and all in between [Figure 1]. You
can now build six
individually-optimised matrices; one
for each sector.
If each sector
given above is in turn displayed at
line rate, then the waveform monitor
will show two horizontal lines when
looking at the most saturated
colours – in this instance one at
551 mV, the other at 289 mV – and a
third which steps between the two.
View the two
linear [i.e. un-stepped] channels
for any given sector in RGB overlay
on a waveform monitor and the
optimisation process can begin. One
of the six axes of the linear-matrix
will change the amplitude of one
colour channel, and a second will
linearise it. The third and fourth
axes provide the same functions for
the other linear channel. The fifth
and sixth axes change the hue of the
primary and secondary colours;
however this can introduce
coefficients that have a negative
impact once the results are averaged
so generally little adjustment is
made. [Table 1].
Table 1 - Adjustments Through
the Linear Matrix
|
Sector |
Linear-matrix axis |
|
R-G |
G-B |
B-R |
R-B |
G-R |
B-G |
|
Yellow - Red |
Red Linearity |
Yellow Hue |
Blue Amp |
Red Amp |
Red
Hue |
Blue Linearity |
|
Red – Magenta |
Red Amp |
Green Linearity |
Red
Hue |
Red Linearity |
Green Amp |
Magenta
Hue |
|
Magenta-Blue |
Magenta Hue |
Green Amp |
Blue Linearity |
Blue
Hue |
Green Linearity |
Blue Amp |
|
Blue- Cyan |
Red Linearity |
Blue
Hue |
Blue Amp |
Red Amp |
Cyan
Hue |
Blue Linearity |
|
Cyan-Green |
Red Amp |
Green Linearity |
Cyan
Hue |
Red Linearity |
Green Amp |
Green Hue |
|
Green-Yellow |
Green Hue |
Green Amp |
Blue Linearity |
Yellow Hue |
Green Linearity |
Blue Amp |
|
Averaging these
results for all the sectors creates
a 'first compromise' matrix.
The results from all six sectors are
tabulated and shown in Table 2.
[These values have been disguised
and are not intended to be
representative of any camera].
Table 2 - Matrix
Adjusted Results
|
Sector |
Linear-matrix axis |
|
R-G |
G-B |
B-R |
R-B |
G-R |
B-G |
|
Yellow –Red |
26 |
0 |
-27 |
-3 |
0 |
-17 |
|
Red – Magenta |
65 |
-2 |
0 |
-41 |
-21 |
0 |
|
Magenta –Blue |
0 |
-17 |
-17 |
0 |
9 |
134 |
|
Blue – Cyan |
89 |
0 |
70 |
-39 |
0 |
-31 |
|
Cyan – Green |
53 |
-7 |
0 |
-14 |
33 |
0 |
|
Green – Yellow |
0 |
2 |
0 |
0 |
-7 |
-48 |
|
Mean |
39 |
-6 |
-9 |
-16 |
2 |
-7 |
|
Some of these
coefficients are rather large. Large
weightings are required to achieve
the best results for individual
sectors, but once averaged they
distort the other sectors too much.
A coefficient of
‘68’ is where abnormalities tend to
start occurring on this example.
Trial and error proved that a
capping value of ‘51’ gave the best
results overall. Shown in Table 3
are the new results after the
artificial cap has been applied.
Table
3 – Matrix adjustment
results – capped
|
Sector |
Linear-matrix axis |
|
R-G |
G-B |
B-R |
R-B |
G-R |
B-G |
|
Yellow –Red |
26 |
0 |
-27 |
-3 |
0 |
-17 |
|
Red – Magenta |
51 |
-2 |
0 |
-41 |
-21 |
0 |
|
Magenta –Blue |
0 |
-17 |
-17 |
0 |
9 |
51 |
|
Blue – Cyan |
51 |
0 |
51 |
-39 |
0 |
-31 |
|
Cyan – Green |
51 |
-7 |
0 |
-14 |
33 |
0 |
|
Green – Yellow |
0 |
2 |
0 |
0 |
-7 |
-48 |
|
Mean |
30 |
-4 |
1 |
-16 |
2 |
-8 |
|
The coefficients
in Table 3 now provide a compromise
for the colour-space at large, but
they are not necessarily the best
for skin tones. In this
example, one final adjustment to B-G
is made on their behalf to complete
the optimization process. [Table 4].
Table
4 – Matrix adjustment
results
|
Sector |
Linear-matrix axis |
|
R-G |
G-B |
B-R |
R-B |
G-R |
B-G |
|
Mean |
30 |
-4 |
1 |
-16 |
2 |
-7 |
|
To summarise the process, compare
Figures 2-5 taking into account RGB
linearity, signal-to-noise,
vectorscope phase and ‘dot’
irregularity.
Your camera will
now reproduce the scene as
realistically as possible and you
are now in a good position to build
your own custom look by modifying
your results or this technique.
This
TechTip has been adapted from the
paper
Selecting Production Parameters to
Ensure that Picture Quality
Accommodates the Intended and
Possible Future Imaging Systems
which was presented at the SMPTE
Tech Conference in Hollywood, CA, 27th
October 2009. |
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DSC's October TechTip
for October 2009 comes from
Tony Salgado
Digital Imaging Technician
The Subject -
"Establishing a repeatable baseline
reference" |
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"Establishing a repeatable baseline
reference"
The introduction of
digital cinema cameras such as the Sony
F23 and F35 series cameras which allow
recording in various gamma modes such as
S-LOG, Hyper Gamma, and user gamma modes
can lead to potential post production
confusion when photographing a gray
scale chart on how to interpret the
exposure values represented on the
individual chips.
A CamAlign chart
shooting technique which minimizes such
misunderstandings can be accomplished by
indicating on the chart the precise IRE
or millivolt values which the peak
white, middle gray and black chips
represent for the specific camera gamma
mode chosen to photograph a scene. The
CamAlign chart can be photographed
during the camera prep or in advance of
principal photography, as it will be
used to establish a unity baseline
reference to aid in determining the post
production grading LUT.
For example in S-LOG
mode (loosely referred to as flat pass
viewing) on a DSC CamAlign ChromaDuMonde
chart, the white chip on upper left and
lower right represents 65 IRE (reference
the Green channel), 100 IRE when viewing
the Sony ITU 709 180% dynamic range LUT
and 90 IRE when viewing the Sony 709
800% dynamic range LUT. Indicating the
precise IRE or millivolt values on the
chart will become even more critical
with the ability to create custom user
in camera viewing LUTS which can be
recalled on set. If any of these viewing
LUTS are chosen by the DP and/or DIT for
the initial grading of dailies etc. it
will be critical to establish a firm
visual “roadmap” with a CamAlign chart
to insure a unity baseline reference
throughout the course of the entire
production.
In addition, it is
highly recommend to write the HDCAM SR
playback frequency frame rate, sampling
rate and camera gamma mode information
on the test chart, slate and tape labels
to aid in avoiding any confusion later
during post.
Example: 1080 23.98
psf 4:4:4 SQ S-LOG, 1080 23.98 psf 4:4:4
HQ S-LOG, 1080 29.97 psf 4:2:2 Hyper
Gamma 7
It is always in the
best interest of the DIT to protect the
DP’s original creative intent by
shooting a DSC CamAlign chart so that
post production will not have to guess
or question what the DP had in mind in
terms of exposure. In the world of
production, many items can be left open
to interpretation, however the visual
intent of the DP should not be one of
these.
We are grateful
to Tony Salgado for this month’s Tech-Tip on
Establishing a repeatable baseline reference. |
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DSC's TechTip
for August 2009 comes from
Art Adams
Director of Photography
The Subject -
Matching Multiple Cameras | |
"Matching Multiple Cameras"
This question was
recently posted on the Cinematography
Mailing List:
"I
need to match two Sony EX3 cameras to an
HVX-200. How do I do it?"
My suggestion was to shoot a
perfectly lit and exposed DSC chart on all three
cameras, using the same criteria for setting
exposure (placing the white chip on the chart on
the same luminance value for all three cameras)
in order to facilitate post color matching. A
colorist should be able to match the cameras by
looking at the star pattern the chart creates on
a vectorscope and bending the points of each
camera's star to match. It's important to match
the cameras' gamma and knee settings in advance,
as a colorist may have a more difficult time
matching those. The DSC chart's gray chips form
an "X" pattern on a waveform monitor, and the
goal is to create matching "X" patterns on all
three cameras. Match the most adjustable camera
(the EX3) to the least adjustable camera (the
HVX-200) by manipulating the gamma and knee
settings. The knee circuit will interfere with
the top part of the "X" pattern so it's probably
best to shut that off and adjust it separately
after gamma matching is complete.
If you have
some time to spend in prep it might be possible
to match camera colorimetry in advance using the
EX3 user matrix. Using the less adjustable
HVX-200 as a reference, adjust the user matrix
for each EX3 so that the star pattern, created
by the DSC chart on the vectorscope, matches
that of the HVX-200. Always use a single
waveform/vectorscope and monitor when matching
cameras. No two monitors are the same, so
looking at all three cameras through a single
monitor eliminates that variable. Route the
HVX-200 into the "A" input on the waveform/vectorscope
and one of the EX3's into the "B" input, and
then toggle between them while making
adjustments. Once the first EX3 is matched to
the HVX-200, repeat the process with the second.
The Leader 5750 waveform/vectorscope is a great
tool for this as it is simple to capture a still
frame from one camera's star or "X" pattern and
overlay a live image from the other camera on
top of it. Then it's just a matter of adjusting
the second camera's pattern so that it overlays
the first.
One local
rental house took this a step further and
matched their EX3's colorimetry to a Varicam, as
they considered the Varicam's colorimetry to be
more pleasant.
We are grateful
to Art Adams for this month’s Tech-Tip on
Matching Multiple Cameras. |
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DSC's TechTip
for March 2009 comes from
C. R. Caillouet
Video Engineer - internationally
recognized for technical innovation.
The Subject -
Skin tone Waveform Levels |
|
"Skin tone Waveform Levels"
There is nothing magic
about 70% video on Caucasian skin tones. The
level depends on the impression that you are trying
to achieve with the scene. For me as an engineer,
the most important issues are to prevent the color
components of skin tones from being clipped and to
keep sufficient signal so that the faces are not
lost in the mud, BUT, the overall mood of the scene
might call for variations, depending on what "look"
the Director of Photography wants.
Remember that a luma
signal on a waveform monitor only represents the
brightness component of the video and that is
composed of approximately 60-70% green (depending on
your color encoding standard), so to get a warm skin
tone up to 70%, the red component may already be at
or close to its limit. Pushing the exposure to get
to a specific number can often lead to flattening of
the red channel highlights, resulting in a "pasty"
skin tone, especially if you are using aggressive
knee controls.
A good comparison
reference is the "CamBelles" chart, which comes in
the CamBook series from DSC Labs. It contains
several different skin tones in one image.
http://www.dsclabs.com/cambook.htm |
|
Recently there has
been more interest and mail on skin detail than
any other topic. There are two reasons:
• HD with its
increased resolution
• Aging TV
personalities - the “Wrinklies”
Skin detail is a
complex issue where lighting, makeup and camera
adjustment all play important roles. DSC
can’t do much to help you with lighting and
makeup, but we have developed a useful tool that
helps set skin detail circuits objectively.
The idea behind the "DeWrinkler” test pattern is
to provide more consistent results and, to save
time, by eliminating the subjective component.
This is an early introduction to DeWrinkler
which will be formally introduced at NAB next
month. |
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DSC's TechTip
for December 2008 comes from
Walt Lindblom
Video Engineer with SAIC
NASA DTV Program
Video Engineer with SAIC
NASA DTV Program
The Subject -
Compromise between Color Accuracy and Signal
Noise | |
"Compromise between Color Accuracy and
Signal Noise"
At NASA our objective is to capture
the highest quality and most
accurate images possible.
However, there can be a trade-off
between color accuracy and overall
image quality which impacts on how
the cameras are aligned and the
original image is captured.
These decisions are important
because the images will live in the
NASA archives forever.
When using the ChromaDuMonde CDM-28R
chart, we have found that bringing all
of the color chips to full saturation
can cause problems.
Specifically, extending the response
of the green and cyan chips up to full
saturation can cause noise on some
cameras. While full saturation
on all colors results in the most
accurate color reproduction, it can
introduce more noise than is
acceptable for our purposes. We
have found that a reduction of about
20% in green and cyan saturation
(moving the green and cyan signals 1/5
of the distance towards the center of
the vectorscope) is a good compromise
between color accuracy and signal
noise. We maintain the polygon
shape DSC shows in their instructions.
This results in slightly reduced
saturation in green and cyan, but it
is still extended response in green
and cyan when compared to the factory
setting of any camera we have checked
to date . We feel that the
slight reduction in green and cyan
response is beneficial overall as it
still provides very accurate color
reproduction and produces less image
noise, which is exceedingly difficult
to remove later. |
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DSC's TechTip
for November 2008 comes from
Dan Mulligan, DP - UK
The Subject -
Do You Waveform Monitor the Lutted Image
or the S-Log? | |
"Do You Waveform Monitor the Lutted
Image or the S-Log?"
I waveform the S-Log, the LUTs on
set can wack out the waveform
(imagine waveforming the Rec 709
output, ouch!) and they really are,
for most reasonable purposes, for
comfort viewing only. You can go
very deep into LUTs and start some
very sophisticated looks, using the
waveform to really balance your RGB
values, but that needs careful and
thoughtful application and a good
working relationship with your post
team, but you really can achieve
some lovely results.
The S-Log is my neg and that’s what
I want to waveform and look for
black level and clipping. Once
exposed, then toggle to your desired
LUT for that scene/shot. For
most log images on set, which are
mostly partially colour temperature
corrected in camera, then a simple
bit of contrast to the blacks will
tighten up the image enough for a
pleasant on-set look and the
waveform will confirm your stop
value/black level loss with your
desired LUT applied, but for me its
the S-Log/Neg I'm interested in
first - LUTs come next. |
 |
Mike Richardson
holding a ChromaDuMonde for Dan
You can always tell which
professionals use their CDMs all the
time . . .
. . . they're covered with gaffer
tape |
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DSC's TechTip
for June 2008 comes from
George Walkley
The Subject -
Matching the Sony EX-1 with more costly
Broadcast Cameras | |
"Matching the Sony EX-1 with more costly
Broadcast Camera's"
We have been creating custom profiles
recently for our customers who have
purchased XDCAM, HDCAM, and Sony’s new
PMW-EX1 and other cameras. We need
to match them all for particular clients
for particular shooting environments.
It is absolutely necessary when creating
profiles to have the correct aides to
guide you and to have the end user with
you (important) so that he/she is
comfortable with the final look you
create. All of the menus are
just numbers that you adjust for the
response you want. Unless you have
a calibrated monitor,
calibrated chart that is correctly
lit and so forth, you can tweak all you
want and not come up with the result you
would like. As a tech I understand
this, but rather than confirming that
factory specs are giving a correct
response, I dive into having fun
creating picture profiles or scene
profiles with the customer, while
keeping away from undesirable responses.
One thing that is a must with HD is
avoiding washed out high-lights that get
blown out as soon as the scene is
saturated with light. All the
cameras listed above plus some others
really need some help as they come out
of the box. DSC Labs’ charts help
with developing chroma profiles, black
stretch adjustments, flare adjustments,
etc, with confidence.
Because the EX1 is loaded with things to
tweak, including an individual color
with phase and saturation ability, the
ChromaDuMonde chart really helps me
confirm that I’m getting the result I
want without getting unsatisfactory
results in other areas of the setup.
I have gotten tons of compliments
from our clients that shoot major
outdoor and other types of projects with
a variety of cameras on the same shoot.
The cameras will all have the same
profile characteristics - PMW-EX1,
PDW-355’s, and HDW-730’s for example.
What’s amazing is the Sony EX1 and just
how great it looks, especially for the
money. I’m not trying to sell an
EX1 but I have to admit the blacks look
awesome, the chroma is fabulous and the
grey scale is superb. These new
cameras allow you to tweak your ‘---‘
off, but you need a guide to do it
properly! A good chart is a must. |
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DSC's TechTip
for April 2008 comes from
David Blackham
The Subject - Continuous
Light Sources | |
"Continuous Light Sources"
There is a growing trend to use
fluorescent, LED and discharge light
sources for film and video
production. This is good news
for the environment as these light
sources use less power than
conventional studio lights. As
the power consumption is less, so
less heat is generated on set.
Environmental issues should not be
ignored when considering technical
and creative requirements for
production - being environmentally
responsible has practical benefits
too!
One of the problems faced by these
light sources is the lack of
continuous spectrum activity,
exemplified in fluorescents, LED and
other discharge fixtures. It is
impossible to add light that was not
present in the first place but
spikes can be removed with suitable
gels
(e.g. minus green for green spikes).
Often, light sources originally
designed for film and television are
used with video – this is common on
productions with lower budgets, and
may be why there are so many brands
of CFL bulbs. If selected with
care, many of the quality bulbs have
a high CRI and are useful sources of
light. Video and digital cameras
have a greater tolerance to low CRI
light sources and they can be easily
balanced during image capture, but
only when a neutral DSC test pattern
is as a reference. CRI figures
are not a guarantee that the source
has a continuous spectrum, but can
be helpful when selecting potential
light sources. Much of this
information can be found on the
internet.
When using new
fluorescent tubes from any
manufacturer, a common practice is
to burn the tube in for at least 24
hours before use. This allows
the tube to stabilize and become
consistent in its output. Try and
use light sources with a high CRI
and suitable CCT when budgets allow.
Occasionally, light sources that
deviate from 3200k or 5600k are
welcome on set, so long as the
quality of light from the source
remains constant in terms of CCT and
spectrum. A meter is not always
necessary to determine colour
temperature as many Digital cameras
have onboard indicators.
A
guide to monitoring continuous
spectrums of light is easy with DSC
Laboratories test patterns. The
front lit ChromaDuMonde 28R is a
necessity to identify light sources
that may not have a continuous
spectrum. If the camera is
calibrated with a continuous source
(such as tungsten lamp) then
a similar colour temperature
fluorescent source can be compared
on a vectorscope display. This may
not be standard practice, but this
technique is useful as it requires
basic tools found on common sets.
Monitor calibration is of equal
importance - especially when
shooting on location. I use a
Spyder 3 monitor calibration device
made by Datacolor. Location viewing
environments may not be the perfect
calibration spot, but the device is
simple and, when paired with a DSC
Pattern, easy to use when trying to
achieve perfectly neutral imagery. |
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DSC's TechTip
for March 2008 comes from
D. Gregor Hagey CSC
The Subject - Red One and CMOS Static
Learn more about Gregor
here | |
"Red One and CMOS Static"
Every time you change a lens on a
digital camera such as the Red One,
be sure to check the sensor for
dust. The single CMOS sensor has a
static charge that attracts dust
(just like DSLRs). Use a loop
to magnify the sensor before blowing
gently with a blower bulb or
compressed air. If blowing
won't remove the dust, then use a
brush designed to clean DSLR
sensors, but use it with great care.
When dust is left on the sensor it
appears as a soft grey blob in the
image. This is not always visible on
small displays and might not
be noticed unless you see your work
on a large display or projector.
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DSC's TechTip
for December 2007 is from
Reid Robertson
Reid is a Digital Camcorder Specialist
with Panasonic Canada.
The Subject - Back Focus |
"BackFocus"
The instructions in most camera
Operation Manuals are good, but
occasionally omit a critical
element.
Always remember when performing a
"flange-back" adjustment (as Back
Focus is sometimes called) the Iris
should be FULLY OPEN. When the Iris
is wide open, the depth of field is
minimized, giving you the optimum
focus point during your adjustment.
When there is too much light, use
the ND filters in the filter wheel
to cut it down to a useable level.
If there are no ND filters
available, use the "Poor Man's ND":
higher Shutter speeds (this trick
comes from the CCTV world). I cheat
and also use the Viewfinder Peaking
set to maximum, to find the best
focus during the adjustment.
Rebuttals on Back Focus: Just
received your tech tips #9. With all
respect, the suggestion to use max
vf peaking, is suspect, in the same
sense that doing a back focus at
f/16 would be wrong. The idea is to
make it more difficult, and more
critical, than less so. My
recommendation is always minimum (or
just the least bit) of viewfinder
peaking. - A. L. New York
********** Hello DSC, a comment
from someone who used to work for a
HD colour viewfinder manufacturer -
on Sony 730/750/900 we used to find
that setting the VF peaking at about
+70 (It goes from -99 to +99, with 0
being the default) gives a much
better image on which to judge
focus. Note, setting this peaking
does NOT affect the image recorded
to tape, it purely lifts the
transitional edges slightly in the
VF so that they "Snap In" at the
point of critical focus. - RB London
UK ********** I guess by
"difficult" the commenter means
"difficult to be satisfied with what
you see" rather than "difficult to
obtain the desired result"?
Let us define "difficult" in the
most common connotation of
"difficult to do." Then, less
sensitive = MORE difficult to see
and do. More difficult = LESS
sensitive! You want it more
sensitive, yes! But less difficult
to see the right adjustment. That's
why you don't use f/16, which makes
it LESS sensitive and MORE
difficult. Max peaking, on the other
hand, lets you see a slight decrease
in sharpness as you move away from
the optimum point. MORE sensitive
and LESS difficult. - WB Illinois
**********
Here's the correct way to do it,
real easy.
Open up the iris completely, and get
your camera to deal with the light.
Use any means available such as
shutter and filter wheel to get the
camera to deal with the lens wide
open. Next zoom in completely and
focus on your subject. Then zoom out
completely and adjust back focus.
Repeat a couple of times since these
adjustments interact slightly.
This is the best way to do it,
because this provides you with an
individual back focus setting for
your specific shot. Not a problem
normally except if you have a really
good lens coupled with a very good
camera. Normally, you should just do
this for a shot at infinity, and
leave the lens set up this way for
the next person using it.
Viewfinder peaking helps find the
"sweet spot", always maximize it if
you need to. Main problem with Back
Focus is that people don't get that
the Iris has to be WIDE open doing
this. Reason is simple. Before
lenses we had pinhole cameras. They
were really cool. A box with a
pinhole in it and a piece of film on
the other side. No problem with any
focusing of the lens whatsoever, and
always a great shot. Might take half
an hour to get a good shot without
anyone moving their face. Probably
why old photos show grumpy looking
people. - JK CA **********
As far as I can tell, the cameramen
I work with, who've also been doing
this for 25+ years, do just the
opposite of what this fellow above
suggests.
They crank the living daylights out
of their viewfinder peaking. Their
objective is to make the image jump
off the eyepiece and into their
eyeballs when they've hit critical
focus.
I do the same thing when I'm
adjusting back focus, or doing other
focus critical alignments.
LC - NY ********** Setting VF
peaking to max for back focus
alignment, was also very suspect to
me. Depending on the condition of VF
and camera, it's someVerdanaecessary
to use a certain amount of peaking
in order to get the best result, but
only in the very wide position of
the zoom. That's how I do it
sometimes, but as soon I zoom to the
tele position, to adjust the focus,
I turn down the peaking. That's more
work to do (especially when
repeating the procedure many
times...), but it pays. I think,
the max VF peaking might only be
suitable for an "emergency setting"
in the field, when no Siemens star
is available and whatever is in
front of the lens has to work as a
test chart. Best regards from
Switzerland - MR
********** Gee, if we are going
to turn the viewfinder peaking down,
I guess we should go back inside the
camera and turn off the enhancement
contours like my engineer friends
did back in the Norelco PC-70 days!
That would help even more to make it
nearly impossible to get meaningful
results under field conditions.
Viewfinder peaking is on a display,
therefore it enhances what you CAN
see. If you would look at a waveform
monitor you would see the same thing
that peaking shows on the viewfinder
- a very stark "snap" in and out of
focus. Peaking (and the waveform
monitor) is also helpful in cases
where you are too far from the chart
and it is too hard to see detail at
the wide angle setting. How far
should we be from that chart,
anyhow? And repeat the process at
least twice. DG Iowa |
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DSC's TechTip
for September 2007 comes from
Greg Foad
The Subject - Are Six
Colors Enough
Learn more about Greg
here |

Image A |

Image
B | |
"Are Six Colors Enough?"
Believe it or not, the camera that
shot this 28 color (Image A)
ChromaDuMonde was accurately aligned
to a six color (Image B) CamAlign
chart (note - the six primary colors
are still in their boxes).
With the advanced handles on many HD
cameras, matrix alignment can be
misleading.
The testing lab at DSC reminded me
of a crash test dummy plant.
Various test charts and wacky
designs lay everywhere - some had
been yellowed from radiation
exposure, others bent in testing
shipping packaging, and others were
just designs that never made it past
the testing stage.
I was there to help DSC capture image scenes onto a
WFM7100 USB buffer for an
application note they were writing
for Tektronix. We used my Sony F900
to test color reproduction using
different test patterns.
What we came across was quite astounding. We
first used a standard CamAlign six color pattern
with crossed grayscales. With only six colors
to work with, the multi matrix controls on the F900
allowed me to put each color in its box very quickly
- camera alignment took no more than 10 minutes… or
so we thought. The green and cyan dots seemed
to have an oblong shape, so I was skeptical that we
had aligned them correctly. Sure enough after
putting up a 28 color ChromaDuMonde, we saw the
vastly misshapen hexagon. One goal of camera
alignment is to adjust its taking characteristics to
accurately reproduce the widest possible range of
colors – not so in the first image. Clearly,
we would be better off using one of the factory
presets then using this skewed matrix.
While both user and
multi matrix settings appear
in the paint menu of the camera,
they have very different functions.
The user matrix was originally
intended to help warm or cool an
image, depending on the shot.
The algorithms behind this circuitry
grab clusters of colors and pull
them fore and aft, i.e. R-B, B-Y,
etc. The multi matrix controls
uniquely allow selective color
enhancement and hue adjustments up
to 20 degrees. These controls
are powerful, as they only select
one color independent of any
intermediaries. So, the
correct alignment sequence is to
adjust the user matrix first,
and then use the multi matrix
controls for fine tuning.
So, this tech tip begs the question
– are six colors enough? |
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DSC's TechTip
for June 2007 comes from
Bruce Alan Greene
Originally
appearing on the CML site it is
reprinted with kind permission from
Bruce and the CML
The Subject - Varicam Detail
Learn more about Bruce
here | |
"Varicam Detail"
On my last major Varicam project I
conducted a film out test and
included a variety of detail
settings in the test. After
viewing the film print on the big
screen I selected a level of detail
that I believed added enough "punch"
to the image without any noticeable
detail artifacts visible in the
print. In the test I was surprised
by how much added detail the film
print would tolerate, though to be
fair, I've developed a subtle eye
for "Sharpening" through years of
Photoshop work.
For the Varicam, I decided that
"Master Detail" could be set as high
as "0" before I didn't like the
look. To be on the safe side, I shot
with master detail set to minus 2.
At the factory defaults for all the
detail parameters on the Varicam,
master detail = -7 is the same as
"detail off". Master detail set to
"0" is a significant amount of
detail on the Varicam. For the
most part I ended up happy with my
detail setting until...I had a shot
of a woman against a bright blue
sky. On my 17in LCD monitor, I could
just start to see an outline where
the woman met the sky. I then dialed
down my setting a couple notches.
My advice for anyone brave enough to
turn on the detail is to view your
test image and test charts on a
large LCD monitor that has a true
pixel to pixel representation of the
image. I think if one judges by CRT
then one is apt to add too much.
Also, it is very important to use a
waveform monitor when adjusting the
detail. You will see changes in the
detail settings on the waveform that
you will miss by looking only at a
monitor.
I hope this is of some help to those
interested in this discussion.
Bruce Alan Greene Los Angeles |
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DSC's TechTip
for April 2007 comes from our
User Database Reports
This is a compilation of similar ideas
from a number of different users.
The Subject -
Noise, Green, Cyan, and Saturation | |
"Noise, Green, Cyan, and Saturation"
When data acquisition for scientific
applications is the main purpose of
image capture, precise camera setup
is of even greater importance.
For that reason, we are used to
hearing very specific guidelines
from clients that the norm does not
always follow – for instance, some
of our clients capture only
in a progressive field mode, as
testing has shown interlaced to be
less reliable (an arguable, but
tested opinion!). Another
pertinent example includes lining up
a DSC Labs ChromaDuMonde with 80%
Green and Cyan saturation, as
opposed to lining them up directly
in their vectorscope boxes.
Some clients align the phase of the
green and cyan chips to be in plane
with their appropriate vector boxes;
however when boosting the saturation
values, they do not max
that setting out on the camera just
to get the greens and cyan's square
within their boxes. As many
cameras come from the factory with
greatly warmed G’s and Cy’s, clients
have found themselves maxing out our
saturation values in order to get
the colors deadset in their boxes
and this can create a fair amount of
noise in the darker areas of the
image - this will vary from camera
to camera. Operating with a
buffer is a good engineering tip.
One client recently described the
process as follows - 'For
simplicity's sake, let’s use a
Varicam to quantify this process.
Take a DSC Labs ChromaDuMonde 28
color pattern, and using the Color
Matrix and Color Correction
settings, align Y, R, Mg and B up,
whilst aiming the G and Cy chips at
their targets. Then, we
increase the saturation of these
chips within the color corrector
until we are at about 20% of where
they should be. As the Y, R,
Mg and B chips are already near
their boxes, setting these colors is
relatively easy. The G and Cy
chips however, are much farther from
their targets, and therefore require
a significant boost in gain, even
though we do all of our set ups with
a zero gain setting. When all of the
colors are lined up, the end result
is a bit noisy, as if we were lining
up with an increase in gain.
The same increase in dynamic range
as used in the ‘gain’ setting must
be applied to the saturation
settings within the camera’s color
correction controls. This
process may be considered
subjective, and we are not preaching
it as gospel, however it produces a
satisfactory colorspace with a
limited amount of noise, which works
perfectly for us.' |
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DSC's TechTip
for February 2007 is from
David Mullen, ASC
Originally
appearing on the CML site it is reprinted
with kind permission from David and the CML.
The Subject - Tips on HD
Learn more about David
here | |
"Tips on HD"
When shooting digitally and recording to
a fairly compressed format like HDCAM /
DVCPRO-HD, I sort of subscribe to the
"fifty-fifty" thinking (although the
true breakdown may lean more towards
in-camera than post) by which I mean
"get close to the look you want in terms
of the original photography / recording
and finish the look in post." You don't
have to get 100% of the look in-camera
if it is more efficient, especially
time-wise on the set, to complete the
look in post. On the other hand, the
compression of HDCAM, for example,
limits how far you can push an image in
post before you start to pick-up
artifacts, and some types of image
manipulation are more artifacty than
others.
For example, adding more contrast, which
may involve crushing the shadows and/or
clipping the highlights, is probably
best saved for post, whereas lowering
contrast, increasing shadow or highlight
detail, should be done in-camera with
proper lighting / exposure.
If
you are unclear as to how to manipulate
the Color Matrix, then yes, I would get
a DIT involved. As far as doing a silver
retention process to the final prints,
there will be some desaturation and
increase in contrast in the shadows,
with deeper blacks, so keep that in mind
when shooting and when doing the final
color-correcting. I recommend doing a
test before you finalize any
color-correction decisions. Luckily if
you choose Technicolor's ENR or Deluxe's
ACE print process, you have a lot of
flexibility in controlling the degree of
silver retained, although on a
reel-by-reel basis, not shot-by-shot. |
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DSC's TechTip
for January 2007 is from
Dave Blackham -
Head
of Operations - Grenada Bristol, UK.
The subject -
Motion Artifacts |
"Motion Artifacts"
When shooting progressive material on an
HD camera, do your best to keep camera
moves (i.e. pans, tilts, tracks etc) at
an optimum speed* to suit the capture
frame rate so as to avoid motion
artifacts. Motion
artifacts appear perceptibly worse the
sharper the image and the increased
depth of field that HD cameras can offer
is not always helpful when it comes to
avoiding this issue.
Using
preferred camera move speeds may not
always be possible depending on the
action. However, using a suitable
adjustment of shutter angle and proper
use of iris and NDs to reduce depth of
field, thus keeping the object of
interest in focus and the background out
of focus, is one technique which may
help reduce unwanted artifacts.
Adjusting the frame rate on a Varicam to
suit a desired pan speed can also help
work around motion artifact issues.
*The American Cinematographer's
Handbook, amongst others, lists useful
camera frame rate/pan speed data. |
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DSC's TechTip
for December 2006 is from
Art Adams
Originally
appearing on the CML site it is reprinted
with kind permission from Art and the CML.
The Subject - Green Screen Technique
Learn more about Art at
http://www.artadams.net/ | |
"Green Screen Technique"
The trick isn't so much to get the
screen bright as it is to make
it saturated. I light the screen to
55-60 units on the scope and
then use the vectorscope to check
and make sure I've got lots
of saturation. I've always had
success that way. It's really more
about making sure there's more green
(by 30 or 40 units) in the screen
than anywhere else in the image.
The danger with green, of course, is
that too much luminance means it's
going to spill everywhere. Green
spills much more easily than blue. I
typically expose the screen for a
nice "middle gray" luminance value
and make sure the screen is being
hit with nothing but green light.
The super green Kinos are good if
you've got a large space to work in;
in small spaces the green spills
everywhere. I've used DP Geoff
Boyle's suggestion of Fern Green gel
on tungsten lights with great
success.
There's an old film trick where you
put a piece of white paper in front
of the screen and light it to the
f-stop you're going to shoot at.
Then you look at the white paper and
the screen through a piece of
colored gel (either blue or green;
there are specific Wratten
gel numbers to use) and light by eye
until the screen is as bright as
the paper. Most reflected light
meters are designed to read a
broad spectrum of light and can give
false readings when aimed at a
field that's nothing but one highly
saturated color. This is a way to
get around that.
For video and HD the method I've
used is this: Put the waveform in
flat mode (where you're looking at
chroma saturation and not luminance
alone) and make the line
representing the green screen
very thin. That means you've got
good exposure top to bottom. If it's
fat in some areas then you have
uneven illumination
top-to-bottom wherever the fat part
is. Whether it's top or bottom is
something you'll just have to figure
out by eye, fix, and then check on
the waveform.
There's also a way to flip the
waveform into "field" mode where
it shows you top to bottom across
the screen instead of left to right.
That mode, and a good DIT, can dial
you in very quickly to where
you need to touch up the screen.
If the waveform line droops on the
edges no matter what you do
then you're probably seeing
vignetting. Most video and HD zooms
do that to some extent, some as soon
as 30mm.
I've found that flesh tones on the
SDX900 and Varicam tend to want to
be 60, tops. More than that and they
start to look clipped. On
Sony cameras I find they want to be
ten units or more higher, depending
on the camera. You might want to
drop to 50 units for those cameras,
but as long as you've got your 40
units of chroma separation between
the green screen and the next thing
that has green in it you're in
good shape. |
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DSC's TechTip
for June 2006 is from
Robert Goodman
Emmy-nominated director and the
author of the "Goodman's Guide" series
of field guides for SD and HD cameras
The Subject - Creating a
Look
Learn more about Robert
here | |
"Creating a Look"
Creating special looks for any
camera starts with a baseline. I
establish that baseline using a
ChromaDuMonde chart. Once you
set the camera up to what is
essentially normalized technical
accurate reproduction, you can begin
to deviate from that norm.
Manufacturers generally set up the
camera at the factory to reproduce
pleasing skin tones by altering the
color gamut of the camera. This is
no different than Eastman Kodak
color balancing Kodachrome so it
reproduced bluer skies and reds more
brilliantly than were often present
in the actual scene.
Fujichrome made greens look more
lush and skin tones creamier than
reality. And you can do the
same with most of today's digital
cameras.
Under DAYLIGHT BALANCED lighting,
shoot a ChromaDuMonde chart and use
the camera's controls to reproduce
it on a Vectorscope so all the main
targets are in their boxes.
You'll need to increase the gain to
approximately 1.875 (for charts
after May 2007 use X2 vectorscope
gain) instead of the CAL
(calibrated) setting because of
saturation. Make sure you have
a evaluation grade monitor
preferably a CRT or one of the
carefully calibrated LCD monitors,
which are costly though less costly
than the evaluation grade HD CRTs.
With the proper tools, you can begin
to create your own looks. Want
a warmer, more pleasing look than
the "technically accurate" look you
just created? Adjust the
camera's controls to skew the color
reproduction of the blues and cyans
towards the reds and yellows.
Want a cooler look? Skew the color
reproduction of magentas, reds, and
yellows towards blue and cyan.
It will take a lot of trial and
error to get what you want.
Pay careful attention to the impact
of changes on the intermediate
colors. Try to keep the
spacing between intermediate colors
on the vectorscope uniform.
Remember that when you skew the
color reproduction, you are
eliminating colors so don't go too
far overboard if you want to
reproduce a nearly full color gamut.
Have fun and let yourself go
overboard. In making
adjustments you'll discover the
limits of the camera and perhaps a
stunning look. Every shot
doesn't need to reproduce color
accurately. A
cinematographer's job is to depict
emotional truths.
Accuracy is for scientists.
A few final words: Style is
over-emphasized; if the audience is
watching what the cinematographer is
doing they aren't involved in the
story. Subtle color changes
resonate and alter the mood of
audiences in ways that heavily
filtered images never can.
Robert Goodman has conducted
workshops on digital production and
post for AIVF, Guild of Professional
Photographers, IFP, ITVA, SMPTE,
Sony Corporation, Women in Film, and
at film festivals in Atlanta,
Austin, Los Angeles, Minneapolis,
New York, Philadelphia, Portland,
San Diego, and San Francisco. |
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Mike Brennan
Mike is a
leading DP in London, England and editor of High
Definition Magazine.
The Subject - Aberration Issues | |
"Aberration"
For a few years I've assumed that it could
be worth spending many dollars on high
quality HD zooms to improve the performance
of wide shots that all seem a little soft on
HD. In the past few years I'd noticed
lateral chromatic aberration on standard
quality HD zoom lenses (colour fringes
either side of verticals), mostly on wide
shots and assumed a high quality $70k HD
lens would reduce the colour fringes.
What has been annoying is that all the frame
grabs I had ever seen of my DSC charts in my
studio look pretty good, as do everyone
else's frame grabs, but location wide shot
frame grabs still suffer the lateral
aberration.
First, lens manufactures have a hard time
focusing Red Green and Blue light to an
equal distance through the optical block. In
fact they get a helping hand from the camera
manufacturers who created a standard where
the red green and blue CCDs are not set at
equal distances on the optical block; this
has enabled TV lenses to be designed with
40x or 100x zoom ratios and film lenses
(where all wave lengths have to be focused
on the same plane), become virtually
impossible to make past 25x.
However, it is still a devilish task to
create a zoom that is perfect at all focal
lengths, impossible in fact, but each zoom
lens does have what DPs call a sweet spot.
This is a focal length where RGB rays are as
good as they can get. There is a
residual lateral aberration in the form of
an inherent problem in the prism - (well,
camera manufacturers pass the responsibility
to the lens manufacturers and lens
manufacturers blame the prism itself!)
The problem becomes increasingly evident
below 12mm and is really quite a problem at
5mm or 6mm. Having tested many lenses
on many cameras, it is evident on all lenses
and cameras.
This sweet spot varies with each lens.
A sweet spot on a Canon 40x lens, for
instance, is 100mm whereas a 21x may be
14mm. Both focal lengths aren't too
long or too wide so that a test chart can't
be shot in a lab without knocking down a
wall.
So most of the charts I shoot, say testing
gamma curves, are usually well above the
focal length where the aberration is a
problem and also are in the sweet spot of
the lens! So I have a brilliant
collection of frame grabs with the DSC chart
neatly filling the frame where there is near
zero aberration, and a collection of wide
shot frame grabs with problems.
So why hasn't this aberration been noticed
on our test charts? It is only
recently we have pixel perfect registration
in LCD monitors and, combined with 1920x1080
10 bit recording rather than 1440x1080 pixel
8 bit recordings, we are seeing more fine
detail.
The main reason is that we rarely shoot a
test chart on a wide lens where it fills the
frame.
Pretty basic!
Since there are no 10 foot wide charts my
tech tip for testing the wide end of zoom
lenses is to shoot the DSC chart on the left
and right edge of frame at 4 meters.
If you have a technical suggestion to share
- please send it to
"TechTips" <dsc@dsclabs.com>
for consideration in a future "DSC TechTips". |
|
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Charlie
Goldman
Charlie Goldman is a leading video engineer
on popular shows such as Canadian Idol,
Cirque du Soleil, etc.
The Subject
- Color Bar Symmetry |
"Color Bar Symmetry"
Producing consistent accurate color
reproduction can be a challenge,
particularly under different lighting
conditions. Whether I am shooting
the Olympics, Rock concerts, or Ice
hockey I use the same basic technique.
It is helpful to understand the
engineering behind DSC colorbars.
All DSC color chips are mid saturation
and represent real life colors.
Each color is designed to produce levels
of 80 and 40 IRE analog or 560 and 280
mV digital. An increase in
vectorscope gain of 1.875 will put all
the signals in their boxes when a camera
is aligned for accurate reproduction.
In analog systems, this simply means
increasing vectorscope gain to position the
burst opposite the outer corner of the
yellow box, then adjust the matrix to set
CamAlign's RGB and CMY color chips in their
boxes. A number of scope makers now
incorporate the 1.875 factor for DSC charts
in their new digital scopes or provide a
calibrated readout of gain level.
Older digital scopes do not have a
calibrated gain function, so in these
situations I adjust the matrix to produce
Red chip waveform levels of Red 560mV,
Green 280mV and Blue 280mV. I then
match the other colors to the same
saturation on their appropriate vectors.
Be more concerned with the lower values than
the higher, because errors at the 280mV
levels will have a much larger visual effect
than variations in the 560 mV level.
Dave Corley gave me this tip years ago, told
to him by a Sony engineer in Chicago.
Charlie Goldman will be featured in an
upcoming "Spotlight" at
http://www.dsclabs.com/
- If you have a technical suggestion to
share - send it to
"TechTips" <dsc@dsclabs.com>
for
consideration in a future "DSC TechTips" |
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